1. What is the 1v1 Chamber?
The 1v1 Chamber is a place within the Discord in which players of similar rank can enjoy 1v1 practice sessions with each other.
2. What is the 2v2 Chamber?
The 2v2 Chamber operates the exact same as the 1v1 Chamber, but the key difference being the Bot Lane Academy has set times each week where a WTL coach will oversee the 2v2s to give immediate feedback. Check the BLA schedule for more information.
3. Why participate in the 1v1 / 2v2 Chamber?
It can be tricky to get targeted and specific 1v1 lane practice in solo queue. The 1v1 & 2v2 Chamber is designed so members can get very specific practice on certain matchups, while making sure they are on the right track, as feedback can be received from a coach or other peers. This allows a stress-free environment to practice and target specific skills, such as: ward/ leaning, punishing cooldowns, matchup understanding, base timings, last hitting, etc.
3. How do I participate in the 1v1 & 2v2 Chamber?
In the Discord (check the ☝︱role-assignment channel), and look for the “1v1 or 2v2” section then, select the appropriate role. If you are in the BLA, check the schedule for organised times. In every other program, just tag the respective role e.g. ‘1v1 NA’ and you can find other interested parties.
4. How does the 1v1 work? What is the process?
Once paired, you both will decide on: Matchup, and How long you will play until (first blood, first 5 minutes, level 6, first base timing, first time one person has a much bigger lead, etc). Since it is a peer to peer with a partner, it is up to both of the participants to decide on the specific ruleset.
Here are some general “rule of thumbs” we recommend to follow:
- Treat it as a “solo queue 1v1”, don’t take cheese runes, or play differently to as you would in a solo q game
- Track your early warding, lean on the correct sides, emulate as closely as possible the threat a jungler would pose in a real game.
- If, after the first base, there is a big discrepancy between how the matchup looks, and what the expected hypothesis predicted, then that is usually a good signal to end the 1v1.
- Avoid playing past 8 minutes, as lane phases become more volatile in a real game, with grubs, junglers, and other lanes influence.
Remember, the Chamber is a community driven, learning environment where there is no stress to try out / improve new things with your lane! Its a great chance to hone in on specific skills. We look forward to seeing you during these sessions!